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A gamepad (also called joypad or controller), is a type of game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles.
The global Gamepad market will reach xxx Million USD in 2018 and with a CAGR if xx% between 2019-2025.
Product Type Coverage (Market Size & Forecast, Major Company
Table of Content
1 Industry Overview
1.1 Gamepad Industry
1.1.1 Overview
1.1.2 Products of Major Companies
1.2 Market Segment
1.2.1 Industry Chain
1.2.2 Consumer Distribution
1.3 Price & Cost Overview
2 Gamepad Market by Type
2.1 By Type
2.1.1 Wired Gamepad
2.1.2 Wireless Gamepad
2.2 Market Size by Type
2.3 Market Forecast by